7 Days to Die XUI Render Tool Help

XUI

Bad Neighbors Tools

7 Days to Die XUI Render Tool Help

A quick guide for working on 7 Days to Die XUI layouts offline: paste layout XML, render it, line it up against screenshots, adjust positions, and copy useful values back into your mod files without reloading the game for every small change.

01

Paste Or Load XML

Paste a full <window> block into the left editor. The renderer can also read a wrapped <append xpath="/windows"> block or a patch file that contains full window definitions.

02

Render The Layout

Click Render to preview positions, grids, colors, panels, sprites, labels, and common controls without launching 7 Days to Die.

03

Use Reference Files

Load windows.xml to browse windows by name. Load templates.xml and styles.xml when your XML depends on shared templates, named colors, or custom controls.

04

Match A Screenshot

Load a real screenshot, then adjust zoom and UI scale until the rendered boxes sit over the in-game layout. Use separate X and Y scale only when the capture stretches the axes differently.

05

Edit By Clicking

Click a rendered box to edit its attributes in the right panel. Drag elements to test positions. Use outlines and labels while working, then turn them off for a cleaner preview.

06

Copy The Result

When the preview looks right, use Copy current XML to left editor, review the updated XML, and move the relevant changes back into your mod files.

Why This Exists

It grew out of the pain of learning the XUI layout system by changing XML, fully reloading the game, discovering one tiny thing moved wrong, and doing it all again. This renderer is meant to make that loop shorter and less maddening.

What This Tool Is Good At

  • Quickly checking XUI positions, sizes, labels, grids, sprites, and rough layout relationships.
  • Comparing a layout against an in-game screenshot without constantly restarting the game.
  • Testing small position and size adjustments before copying values back into XML.
  • Finding layout mistakes like overlapping panels, off-screen controls, or bad scale assumptions.

What To Remember

  • This is an approximate previewer, not the game renderer.
  • Real game fonts, textures, controller behavior, bindings, and runtime data may still differ.
  • Some patches that only modify an existing window cannot be previewed by themselves. Paste or load the full resulting window when possible.
  • Use the tool for your own layout work. Do not copy, mirror, redistribute, resell, reverse engineer, or claim the tool as your own.
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