
Bad Neighbors Lab
Game Development
Systems, prototypes, UI experiments, mechanic ideas, and future projects from the Bad Neighbors workshop. This space is warming up.
Stay Tuned
This part of the lab is still being built.
The idea is to use this page for game-development notes, prototype writeups, system design experiments, and future project updates when they are ready to share.
Latest Development Notes
Prototype notes, mechanics, UI experiments, playtest findings, and future-project updates from the Bad Neighbors workshop.
-

Quest Backstory: Building A World Behind The Jobs
Bad Neighbors is building a broader quest backstory for the 7 Days to Die world, beginning with The Paper Trail, The Duke’s Receipt, and…