# Bad Neighbors > Bad Neighbors is a gaming community site for players, server tools, game development notes, modding work, and community profiles. ## Core pages - [XUI Distro Tool Help](https://bad-neighbors.com/index.php/xui-distro-tool-help/) - [XUI Distro Tool](https://bad-neighbors.com/index.php/xui-distro-tool/): Registration-gated browser tool for working with 7 Days to Die XUI distro layouts. - [Submit Mod Note](https://bad-neighbors.com/index.php/submit-mod/) - [Submit Game Development Update](https://bad-neighbors.com/index.php/submit-game-development/) - [Submit Design Build](https://bad-neighbors.com/index.php/submit-design-build/) - [Submit Community Post](https://bad-neighbors.com/index.php/submit-community-post/) - [Mods](https://bad-neighbors.com/index.php/mods/): Archive of Bad Neighbors mod notes, ServerTools experiments, systems, and community credits. - [Game Development](https://bad-neighbors.com/index.php/game-development/): Bad Neighbors Lab Game Development Systems, prototypes, UI experiments, mechanic ideas, and future projects from the Bad Neighbors workshop. This space is warming up. Back Home Submit Dev... - [Forum](https://bad-neighbors.com/index.php/community/) - [Edit Design Build](https://bad-neighbors.com/index.php/edit-design-build/) - [Design Builds](https://bad-neighbors.com/index.php/design-builds/): Bad Neighbors Showcase Design Builds A place to showcase the bases, arenas, outposts, strange builds, server landmarks, and player-made spaces that give Bad Neighbors its personality. Browse Builds... - [Community Posts](https://bad-neighbors.com/index.php/community-posts/) - [Community](https://bad-neighbors.com/index.php/members/): Community member profiles for the players and people who are part of the Bad Neighbors ecosystem. - [Bad Neighbors](https://bad-neighbors.com/): Home base for Bad Neighbors players, server owners, modders, and game development work. ## Mod notes and articles - [Foupaa](https://bad-neighbors.com/index.php/2026/07/19/foupaa/) - [Legacy Backpack Crafting Fix: Backpack Crafting That Keeps Ticking](https://bad-neighbors.com/index.php/2026/07/20/legacy-backpack-crafting-fix/): Legacy Backpack Crafting Fix restores old-style backpack crafting and scrapping timers so they keep updating after the backpack or crafting window is closed. - [CRAFTI: Component Retrieval for Build Materials](https://bad-neighbors.com/index.php/2026/06/29/crafti-component-retrieval-build-materials/): CRAFTI is the crafting-input half of the automation work: stand near an owned locked CRAFTI, run !build #, and stage exact recipe materials. - [SORTI: Storage Output and Resource Transfer Interface](https://bad-neighbors.com/index.php/2026/06/29/sorti-storage-output-resource-transfer-interface/): SORTI is the storage-output half of the automation work: put items into SORTI, and it distributes them into nearby matching containers. - [Electrical: HotTap Panels, Fuses, and Generator-Linked Power](https://bad-neighbors.com/index.php/2026/07/09/electrical-hottap-panels/): Electrical introduces HotTap panels that draw power from nearby quest generators and use fuse slots to define how much power they can provide. - [InfoBoard: Leaderboards Rebuilt for Signs and Server Stats](https://bad-neighbors.com/index.php/2025/12/18/infoboard-leaderboards-server-stats/): InfoBoard, the XUI stats page, server join stats, and server info stats are original Bad Neighbors work for signs, player records, auction data, and event rankings. - [AudioDistance: Weapon Sound Range and Rolloff Control](https://bad-neighbors.com/index.php/2025/06/22/audiodistance-weapon-sound-range-rolloff-control/): AudioDistance was Nate’s first deep original mod build: a server-side audio distance experiment that separates who receives a sound packet from how that sound fades once the client... - [Auction: True Bidding, Escrow, Auction Wallet, and Economy Controls](https://bad-neighbors.com/index.php/2025/12/21/auction-true-bidding-auction-wallet/): The auction system has grown into true timed auctions with bidding, seller and bidder flows, configurable fees, auction wallet handling, redemption, history, and admin economy tools. - [Vehicle Weapon Drops: Payload Slots for Gyros and Other Vehicles](https://bad-neighbors.com/index.php/2026/04/13/vehicle-weapon-drops/): VehicleWeapons adds configurable vehicle payload drops, turning selected vehicles into controlled delivery platforms for explosives or custom payload items. - [GNOME: Better In-Game Messaging and Pinned Message Experiments](https://bad-neighbors.com/index.php/2026/02/19/gnome-messaging-pinned-toolbelt/): GNOME is the messaging layer used to present richer server tool output in-game, including repeated dynamic windows and experiments around pinned toolbelt messages. - [ThreadMod: Controlling Server Pathfinding Worker Threads](https://bad-neighbors.com/index.php/2026/07/05/threadmod-pathfinding-worker-threads/): ThreadMod gives server operators a deliberate way to influence the number of pathfinding worker threads created when the server starts. - [Robotic Inbox: Retired, Reworked, and Split Into Clearer Tools](https://bad-neighbors.com/index.php/2026/06/29/robotic-inbox-retired-reworked/): Robotic Inbox was the stepping stone. The idea was reworked so the storage automation jobs could be split into clearer, easier-to-explain systems. - [GMTS Travel: Fares, Buffs, and Server Movement That Feels Earned](https://bad-neighbors.com/index.php/2026/04/12/gmts-travel-fares-buffs-server-movement/): GMTS Travel turns server teleportation into station-based movement with distance fares, visible fare and departure buffs, named destinations, delays, and safety checks. - [GrowBlock / GrowBase: Fuel-Powered Starter Bases That Build and Unbuild](https://bad-neighbors.com/index.php/2026/06/07/growblock-growbase-fuel-powered-starter-bases/): GrowBlock is an original Bad Neighbors system that turns special campfire-style blocks into fuel-powered starter bases built from BlockBuilder templates. ## Member profiles - [CheezeTrisket](https://bad-neighbors.com/index.php/member/cheezetrisket/): Server Owner, XML Coder, Mischief Maker - [Razortomahawk](https://bad-neighbors.com/index.php/member/razortomahawk/): Father of two, Game Store Owner, all around nerd. - [SoggyBurrito](https://bad-neighbors.com/index.php/member/soggyburrito/): Been hanging with Cheese for awhile now, always end up coming back no matter how long I vanish for. - [NateJames](https://bad-neighbors.com/index.php/member/natejames/): Creating Havoc for a while now. First mod created was the AudioSource Distance mod to overcome the limitations imposed by the game developers. Just felt that PVP needs... - [Lilbar](https://bad-neighbors.com/index.php/member/lilbar/) - [Koobah](https://bad-neighbors.com/index.php/member/koobah/) - [RednekSamurai](https://bad-neighbors.com/index.php/member/redneksamurai/) ## Notes for crawlers and AI assistants - Public pages, mod notes, and approved member profiles may be crawled. - Tool access and profile editing may require registration or login. - Sitemap: https://bad-neighbors.com/sitemap.xml - Discord community invite: https://discord.gg/aQ8v2rMwP